I knoweileenbunny said:I think it was 3 AM when they started this thread.
IST is +5 hours from Eastern Standard Time, so when it's 12am there, it's 5am here.eileenbunny said:Don't you live on another side of this planet? Isn't there a time difference between you and here on the right coast?
My girlfriend made me start playing it. I now have a level 19 (almost 20) hunter and the game is starting to get boring. Tips?reverendsaintjay said:I finished a Hakkar run in Sunken Temple at around 2am. We wiped on Eranikus, but those were the first 5 deaths in the instance. On the bright side I'm 75% of the way to 53 on my Rogue now, and I finished my Ravenholdt quest lines.
Please kill me now.
/wrists
dildos crisco and a towel..Galen said:My girlfriend made me start playing it. I now have a level 19 (almost 20) hunter and the game is starting to get boring. Tips?
Galen said:My girlfriend made me start playing it. I now have a level 19 (almost 20) hunter and the game is starting to get boring. Tips?
reverendsaintjay said:Hunters are unfortunately rather boring to play. Send pet, Hunter's Mark, wait for first growl. Serpent sting, Arcane shot, rinse and repeat. One thing I do on my hunter alt to get things crackin is tame pets. Once you receive frost trap (freezes mob for 10 seconds or until damaged) taming pets becomes almost too easy. Get max distance to tame, drop trap, start taming. They take 1-3 seconds to get to you and are then immobile for 10. You only really have to survive for 2-8 seconds total before the are tamed. See which abilities you can get (the wolves in duskwood have piercing howl, at 24 you can tame Bellygrub in lakeridge to get the boar charge ability) and things like that.
Ultimately though, you'll want to roll one of the primary character archetypes if you want to have 'fun' in the game. Warriors are expensive to keep geared, but can be a lot of fun. Mages are ridiculously useful, but can run into trouble soloing content. Priests... Well, it's a good thing priests are almost required for group success because solo levelling one sucks. Warlocks are retarded fun, but also retarded complicated at higher levels. Druids have a lot of versatility and are also fun. Shaman/Paladins... I've never much really cared for either of them. Shaman are stronger than hell at lower levels, but peter out later on. Pallies are almost pure defense, killing things with them is an excersize in futility at times.
Rogues... They are just misunderstood. I would wait until the Rogue talent review in 1.12 before rolling another one.
So yeah, all that adds up to you rolling another character. Keep the Hunter for gathering professions, mining and skinning or somesuch. They can chew through baddies like you wouldn't believe, they are truly the easiest class to grind to 60. What server do you and your GF play on? Also, what class does she play (so that you can pick a complimentary class)?
/threadjack
Thanks for the info.reverendsaintjay said:Hunters are unfortunately rather boring to play. Send pet, Hunter's Mark, wait for first growl. Serpent sting, Arcane shot, rinse and repeat. One thing I do on my hunter alt to get things crackin is tame pets. Once you receive frost trap (freezes mob for 10 seconds or until damaged) taming pets becomes almost too easy. Get max distance to tame, drop trap, start taming. They take 1-3 seconds to get to you and are then immobile for 10. You only really have to survive for 2-8 seconds total before the are tamed. See which abilities you can get (the wolves in duskwood have piercing howl, at 24 you can tame Bellygrub in lakeridge to get the boar charge ability) and things like that.
Ultimately though, you'll want to roll one of the primary character archetypes if you want to have 'fun' in the game. Warriors are expensive to keep geared, but can be a lot of fun. Mages are ridiculously useful, but can run into trouble soloing content. Priests... Well, it's a good thing priests are almost required for group success because solo levelling one sucks. Warlocks are retarded fun, but also retarded complicated at higher levels. Druids have a lot of versatility and are also fun. Shaman/Paladins... I've never much really cared for either of them. Shaman are stronger than hell at lower levels, but peter out later on. Pallies are almost pure defense, killing things with them is an excersize in futility at times.
Rogues... They are just misunderstood. I would wait until the Rogue talent review in 1.12 before rolling another one.
So yeah, all that adds up to you rolling another character. Keep the Hunter for gathering professions, mining and skinning or somesuch. They can chew through baddies like you wouldn't believe, they are truly the easiest class to grind to 60. What server do you and your GF play on? Also, what class does she play (so that you can pick a complimentary class)?
/threadjack