Coqui said:I just wish I had more information about the revolution.
IGN and /. come out with new information when they get it.
Coqui said:I just wish I had more information about the revolution.
smileynev said:As for backwards compatibility, I don't see the point.
Drool-Boy said:It provides a back-catalog of games for anyone who may not own an original xbox, but wants the xbox2, because at launch, Im sure there will only be a handfull of xbox2 games available.
smileynev said:True. But, to be honest, if you buy a new system for all the new fancy graphics, why would you want to play old crappy looking games on your system?
taeric said:Because the best games aren't always the newest. And those old games will be much much cheaper.
smileynev said:Of course not. I just think that for most gamers backwards compatibility is not a necessary feature.
theacoustician said:My take :
XBox360 - nothing too revolutionary here, except that they'll integrate features of MCE into the box to make it a home media center. If they continue expanding Live and work on a few "must have" games, they have a real chance at taking over the market. Main problem with the Xbox is lack of "must play" exclusive content. All of the best games I've seen for XBox are available on other consoles or PC. If the media center functionality alone pans out, Microsoft will score a major coup. Look for TV listings to come free with Xbox Live (a la Tivo service). Only question is, why the fuck is it so ugly?
PS3 - I think this may have the possibility to knock down Sony out of the top slot. First problem being that there are hints that PS1 & PS2 games will not be backwards compatable. Second problem being that it seems impossibly hard to program for Cell. All reports point to the fact that this box is pure muscle. That used to win the race in the late 90's, but today people want something more in the way of innovation. Unless the PS3 can deliver that, they're sunk. Backwards compatability is a must have or this console will fail. If they start pulling crap that requires users to buy a lot of Sony-only propriatary technology (UMD, Memory Stick, Minidisc, ATRAC, and a host of others), it can and will bog them down.
Revolution - the true dark horse of the competition. It has been hinted by Nintendo that they know that consoles have pushed the technology, horsepower wise, as far as they need to go for quite a while. Games are already taking too long to make and without proper tools to develop games faster, content is suffering. Its pretty but its not compelling content. If it is compelling, the game only lasts 15-20 hours. I'd say the real "revolution" Nintendo is going to announce is slick SDK's that allow game developers to cut the amount of time it takes to make the "pretty" and allow them to concentrate on the compelling game elements. If this is right and they can get publishers to buy in, they have the ability to publish 3 to 4 times the number of games that the competition and have more of them be "must haves". If they do that, plus develop an online strategy, and continue to develop their franchises, Nintendo can come out a whole lot better than anyone ever imagined. They must steer clear from being the "kiddie console" or any other stigma that would drive off older gamers. I really think if Nintendo can't pull off second place with this console, it will be their last home console.
The big factor for all of them is cost. I'm guessing you will see $300-$400 per console. This can be justified if the console either doubles as a media center or sells as a bundle (controllers/games/memory). People will buy a more expensive console if the games are there. If the games start to creep up in cost, people will balk and the console will fail. $50 seems to be the established and accepted price for tier 1 games (with a few $60 super premium games out there). If they try to push the standard tier 1 above $50, you'll see a massive drop in market share. Paying more than $50 for 15-20 hours of entertainment is retarded. Keep the game costs down and make your money by selling additional services (online service, movies on demand, other exclusive content).
Thoughts?
theacoustician said:If they try to push the standard tier 1 above $50, you'll see a massive drop in market share.
I basically said its sink or swim time for Nintendo. Hardly fanboy, but I think they realize better than the other two that the market is about to stagnate. I really think Microsoft is in a position to take over.smileynev said:Okay, I read it. You are a Nintendo Fan Boy.
theacoustician said:My take :
Thoughts?
theacoustician said:I basically said its sink or swim time for Nintendo. Hardly fanboy, but I think they realize better than the other two that the market is about to stagnate. I really think Microsoft is in a position to take over.
I see what you mean about Nintendo gadgets, but the one thing they had there was you rarely *had* to buy the gadget to play games. I'm just afraid that as the market moves from "game consoles" to "entertainment consoles", Sony will pull ATRAC-like crap with the PS3. Their biggest problem is that its almost a bunch of smaller companies under one name that fight each other for best interests. Sony electronics took how many years to finally put out a true MP3 player? You know why? Sony Music wouldn't let them. I'm really afraid you'll see this as Sony tries for convergence and they'll end up self destructing.taeric said:I think you're a bit off on the PS3. The thing that helped Sony steal the market was not necessarily that they had easier development platforms, but they had cheaper ones. I agree that if they require you to buy a lot of Sony crap they will be making a mistake, but I see no reason to think that they are going to be doing that.
Especially not if you compare it to Nintendo who seem to just love making new gadgets to plug into their systems. I'm not going to say that some aren't cool, but it definitely drives the cost up. And since they are typically only used for a few games... I mean, come one, how many actually took advantage of a gameboy plugged in?
Then there is Microsoft. That whole "we own everything you put on Live" crap was just stupid. It is no wonder that people were leary of making content for it. The only reason they might actually succeed at this has more to do with deep pockets than anything else.
As far as pricing. I'd be surprised if it was not 300 or so a console. Isn't that what each new generation starts at? I seem to recall paying that for the PS1. And game cost has been established at 50 for a while, hasn't it? The only time I remember them being more was when you were buying cartridges.