I was just watching some E3 coverage and got to thinking about all of the sequels getting released. Which would you rather, a reboot of a franchise? DLC to enhance a current franchise? A completely fresh and new idea but release more rapidly?
Do you ever revisit games? How much down time do you need to revisit the game? Do you play a game, play it's iterations, then just stop with that game lineage?
I miss the comfort of knowing about a game style and writing style in a game that comes from consistency and longevity and I think that regular updates and DLC help respark the love for those games and aid in the replayability. I would rather a repatch to a graphics engine for instance and/or small tweaks to the game play to keep an old game fresh rather than a "reboot" to version 2 or 3.
Do you ever revisit games? How much down time do you need to revisit the game? Do you play a game, play it's iterations, then just stop with that game lineage?
I miss the comfort of knowing about a game style and writing style in a game that comes from consistency and longevity and I think that regular updates and DLC help respark the love for those games and aid in the replayability. I would rather a repatch to a graphics engine for instance and/or small tweaks to the game play to keep an old game fresh rather than a "reboot" to version 2 or 3.