I had never heard about this game. In fact, I found it on accident last night while patching Left 4 Dead to make everyone speak German. (the various languages make that game twice as fun, by the way. Russian is interesting) There it was, on Steam, for convenient download.
To say that Mirror's Edge is exhilarating or a breath of fresh air in an industry of stale sameness would be a grotesque understatement. I'm not going to give a long-winded, florid review (there are plenty of those online), but I will say that I'm stunned this game didn't get more press. Or maybe I'm just out of the loop. I remember wondering why more people weren't talking about Riddick: Escape from Butcher Bay after it had been out for a while. I found that title on accident too. This is kind of like that, but with a hell of a lot more "wtf".
The in-game visuals and gameplay ooze style and the ambient music puts a nice big bow on the package. Color usage is perfect. The Esurance-type cut scenes suck balls, though. Going from the gorgeous world around you to staring at clunky Flash animations is like getting punched in the face on the cusp of climax.
It isn't a typical FPS. In fact I've found that the best way to die is to attempt to fight the opponents I run into. (and I sometimes literally run right into them). I still suck at trying to wall jump, kick, and disarm people. Incidentally the combat in this game is what gets consistently bad reviews, so I don't feel bad. Luckily combat is not what this game is about.
DICE is a hell of a studio with some great titles under their belt, but holy crap. Where did this game come from and why didn't anyone tell me?
http://media.ps3.ign.com/media/949/949457/imgs_1.html
http://xbox360.ign.com/articles/927/927781p1.html
http://www.1up.com/do/reviewPage?cId=3171234
http://arstechnica.com/reviews/games/mirrors-edge-review.ars/1
To say that Mirror's Edge is exhilarating or a breath of fresh air in an industry of stale sameness would be a grotesque understatement. I'm not going to give a long-winded, florid review (there are plenty of those online), but I will say that I'm stunned this game didn't get more press. Or maybe I'm just out of the loop. I remember wondering why more people weren't talking about Riddick: Escape from Butcher Bay after it had been out for a while. I found that title on accident too. This is kind of like that, but with a hell of a lot more "wtf".
The in-game visuals and gameplay ooze style and the ambient music puts a nice big bow on the package. Color usage is perfect. The Esurance-type cut scenes suck balls, though. Going from the gorgeous world around you to staring at clunky Flash animations is like getting punched in the face on the cusp of climax.
It isn't a typical FPS. In fact I've found that the best way to die is to attempt to fight the opponents I run into. (and I sometimes literally run right into them). I still suck at trying to wall jump, kick, and disarm people. Incidentally the combat in this game is what gets consistently bad reviews, so I don't feel bad. Luckily combat is not what this game is about.
DICE is a hell of a studio with some great titles under their belt, but holy crap. Where did this game come from and why didn't anyone tell me?
http://media.ps3.ign.com/media/949/949457/imgs_1.html
http://xbox360.ign.com/articles/927/927781p1.html
http://www.1up.com/do/reviewPage?cId=3171234
http://arstechnica.com/reviews/games/mirrors-edge-review.ars/1