Ontopic Games Thread of love

Chasing FPS is silly imo...
Depends on the game. Shooters need quick reactions, and you can only react to what you see, when you see it.

Ideally you want 60 fps as a baseline. Some games can work out alright with around 30 like turn based strategies or anything with most still scenes. If you are getting competitive in shooters, you would benefit from higher frames, say 140 to 240. But no one here is competitive with shooters, so that's mute for you guys.
 
I'm competitive with shooters. I can't tell you how many little kids I've cussed on Warzone.
 
I've been reading on frame rates for the past 20 minutes. I saw a few people claim that running a 144hz monitor will make 60FPS look worse than running a 60hz monitor at 60FPS. I also saw some claims about refresh rate important too, so running 120FPS on a 60hz monitor won't be visible to the eye but it will cut input lag in half. We're talking milliseconds here, 16ms to 8ms if you double a 60hz monitor's capability. That might matter to people who game competitively, not so much the average gamer.
Linus does a whole show about this very thing.

 
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I've played Warzone when it came out. Not so much any more. Mostly Rust and CSGO now.

Here's one of my Warzone montages


Those are some great snipes. I'll probably watch that Linus video later. I haven't found a video of his that wasn't interesting.
 
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All of the popular Twitch.tv streamers have been playing Rust on one server built for them. I've been watching a lot of that content for the past week and a half. Interesting game. Not sure I could put effort into farming and building when the server resets everything and all progress is lost. Plus the trolls, stream snipers, and campers.
 
All of the popular Twitch.tv streamers have been playing Rust on one server built for them. I've been watching a lot of that content for the past week and a half. Interesting game. Not sure I could put effort into farming and building when the server resets everything and all progress is lost. Plus the trolls, stream snipers, and campers.
Rust is a little hard to get your head around at the start. I completely understand your perspective of "Why grind, when it resets in a week"? Once you get into playing the game, you'll soon understand why the resets are a good thing. Some groups can gain dominance of a server in a day or two, and the reset is necessary to level the playing field once again.

There are a couple of things you need to know about Rust. A reset is known as a wipe, and there are two kinds of wipes. A BP(blueprint) wipe, which wipes everything including all your learned BPs. And a map wipe, which wipes everything excluding your BPs. Every month Facepunch (the developers of the game) release new content for the game, and this will require a forced BP wipe. All servers will wipe to get the new content. So some servers only wipe BPs on forced wipes, others can wipe BPs every other wipe. Some servers wipe every week, or two weeks, or some even once a month. I prefer server that wipe every week, as I will only play a server for around 2 to 3 days. That's enough time to build a basic base, and make some plays to get some gear, farm some resources and raid some bases. Then it's on to the next server.

For people completely knew to Rust, I would suggest trying a PvE server to get used to the many aspects of the game like base building, heli flying, gun recoil, electrical systems, and what monuments on the map are good for what loot. Going into a PvP server with 200 pop without knowing what's what will lead to you uninstalling the game shortly thereafter.

The streamers playing on hJunes private server was good for cross exposure. Shroud/Myth/xQc/etc brought a bunch of people to see Rust that normally wouldn't have. What you see on those streams isn't what Rust is like normally. Try watching the streams of players like Blooprint/Frost/Wally1k/Pheetus/hJune. Those guys are some of the top names for Rust streamers, and they play the hardcore PvP servers.
 
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I love the idea of survival games, but hated my (limited) interaction with them.
Rust is classed as a survival game, but it not like any other survival game. It's not a real survival game. It's more of a shooter with base building than a survival game.

The base building in Rust is top notch. There is so much you can do from setting up automatic gun turrets, to alarm systems, boat houses with automatic doors. They've done such a good job with their base building element of the game.

I just wish they'd fix the gun mechanics.
 
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It had better be, it seems like you have to do it often.
It really isn't hard to build in Rust. Most people that play on high pop PvP servers only build a base that consists of two squares and a triangle air lock. Easy to raid, but when it's among 60 other similar bases, not so much.
 
Yesterdayand the day before I added some stuff to Minecraft following tutorials. I added shapphire ore with loot, sapphire, and a sapphire pickaxe with a recipe for crafting it.

Today I did a few lessons with Codecademy in Java. My goal is to create a multi tool that works as a pickaxe, axe, shovel, sword, and hoe.
 
@APRIL and I have been playing Deep Rock Galactic. It's a silly, casual co-op shooter with a bit of puzzle solving and minecraft thrown in. It's also free on GamePass right now.

It's *completely* mindless but fun.
 
@APRIL and I have been playing Deep Rock Galactic. It's a silly, casual co-op shooter with a bit of puzzle solving and minecraft thrown in. It's also free on GamePass right now.

It's *completely* mindless but fun.
ive seen good things about that. Crossplay with pc?